
Blockbench
Blockbench can automatically create a UV map and template for your model so that you can start painting right away. You can paint directly on the model in 3D space, use the 2D texture editor, …
Quickstart - Blockbench
This Website will guide you to the correct Blockbench format for your model as well as important information, tutorials and resources!
Blockbench Overview & Tips - Blockbench Wiki
Join the Blockbench Discord server, it is the heart of the Blockbench community! You can discuss WIP projects, share finished models, ask questions, collaborate, participate in events, or just …
Blockbench Wiki
Welcome to the Blockbench Wiki, the central place for knowledge about Blockbench! If you are new to Blockbench, make sure to check out the Quickstart Wizard to learn about the different …
Bedrock Modeling and Animation - Blockbench Wiki
In the following section, we'll take a look at how to add an animation to your entity, how to create your own animation in Blockbench, and finally, how to use animation controllers.
Minecraft Style Guide - Blockbench Wiki
If you plan to create Minecraft art and aren't fully familiar with the technical aspects of it, reading Blockbench Overview & Tips is highly recommended. It contains materials on how to properly …
FAQ - Blockbench Wiki
Yes, Blockbench is entirely free, for all users and for any purpose! The project is open source, supported by the amazing community, and funded by donations and sponsors.
Gallery - Blockbench
The scene contains several Blockbench models that you may not even see all at first glance! Next to the gigantic explorer vehicle that took inspiration from old cargo ships, there is also a giant …
Emissive Textures in Renders - Blockbench Wiki
To start, we need to tell Blockbench that our duplicated texture needs to be emissive. To do this, simply right click the duplicated texture and set the Render Mode to Emissive. Next, we need …
Rendering Models - Blockbench Wiki
To get an image of your Blockbench model with realistic lighting, you need to render it in an external program. This article will go over the most popular rendering programs and explain …