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TheGamer on MSNSurprising Video Game Collaborations Between Development StudiosWhen we think of game studios, we tend to picture one team doing all the heavy lifting. But behind the scenes, many games ...
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Fashion Glamp on MSNBethesda's Quest for More: Todd Howard on Upping Game ProductionIn the ever-evolving field of video game creation, few studios carry the weight and expectation with each announcement as ...
In what’s quickly become an arms race among streamers, Amazon MGM Studios announced it’s developing a TV series for ...
McFarlane Toys is entering the Wasteland with a new set of Elite Edition figures as the world of Fallout comes to life ...
Todd Howard is currently a game director at Bethesda Game Studios, but who was he before he became an RPG mastermind? Here's ...
Here's what every game studio under Xbox is currently working on, from Arcane's Blade game to an unannounced game at Halo ...
Former Elder Scrolls developer Julian LeFay, a key programmer and engineer on Arena and Daggerfall, has died, OnceLost Games ...
In the above trailer, Bakersfield perfectly captures the vibes of the older Fallout games, while providing players with a ...
A well-sourced leaker claims that Starfield isn't due for a second expansion this year, leaving the troubled RPG in a ...
The Elder Scrolls 6 setting has potentially been confirmed in an unconventional method. The rumors and more have all ...
Bruce Nesmith has said that the infamous loading screens in Bethesda games are a 'necessary bane' of how the studio makes its RPGs.
Bethesda Game Studios’ heavy use of loading screens and segmented map design has been largely criticised by modern gamers online. With fast SSDs now commonplace, a lot of games have moved to ...
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