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Bethesda games have quite a few loading screens, but a former lead designer for the studio says that's just a necessary evil.
Add together all the minutes of my life I've spent in loading screens and you could, well, send me into quite a grim ...
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TheGamer on MSNBethesda Developer Says The Studio "Didn't Have A Choice" About How Many Loading Screens Its Games HaveOver the years, Bethesda has become known for its formula, which includes a few quirks. One of those quirks is the high ...
Former Bethesda designer Bruce Nesmith explains why Skyrim, Oblivion, Fallout, Starfield and future games requrie loading screens.
While you wait to find out, we’ve got plenty more on Oblivion Remastered, including a report on a player who managed to ...
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