The recently released Shader Model 6.9 brings Microsoft's official take on Shader Execution Reordering (SER) out of preview. Nvidia and a few game developers have already ...
Microsoft officially launches Shader Execution Reordering in DXR 1.2, claiming up to 90% higher performance on Intel Arc B-Series GPUs in a new tech demo.
Gigasoft releases ProEssentials v10 with GPU compute shaders and publishes six-part WPF chart library comparison for ...
Microsoft has released DirectX 12 Agility SDK 1.619 as the retail package that formalizes Shader Model 6.9 and expands the “shipping-ready” surface area for several Direct3D 12 features.
ProEssentials v10 introduces pe_query.py, the only charting AI tool that validates code against the compiled DLL binary ...
Microsoft has shipped a set of Direct3D 12 upgrades that target one of the most persistent bottlenecks in PC gaming, the cost ...
Resident Evil Requiem players in Japan are complaining of overt censorship of the horror game's goriest scenes.
We talked to members of Apple's Vision Pro design team to find out how Environments so effectively augment reality.
The Kindle Scribe Colorsoft is Amazon’s first e-notebook with a color e-paper screen, similar to the Kindle Colorsoft. This ...
When a videogame wants to show a scene, it sends the GPU a list of objects described using triangles (most 3D models are broken down into triangles). The GPU then runs a sequence called a rendering ...
And oh boy, is it's cache system good.
Thanks to a fan-made modification, the problem with the crouching camera in Star Wars Jedi: Survivor has finally been solved.