New strategic options and a major art and UI overhaul bring the new Tiny Metal closer to the series that inspired it.
Creative Bloq on MSN
Why 2D game art is thriving in 2025, and how you can do it too
Something is enduring about pixel art that keeps drawing us back. A handful of coloured squares shouldn’t have much power, ...
Creative Bloq on MSN
Why this indie dev built its own game engine to push pixel art further
While many indie devs have taken to third-party engines like Unity and Unreal Engine, which offer accessible tools such as visual scripting, Sophia comes from an architectural and coding background, ...
A delightfully bizarre puzzle-platformer that asks the age-old question, "what if cats were liquid?" has just poured its way onto the Xbox and PC stores in the, um, form, of Liquid Cat.
Open the project in Godot Engine. Run the main scene to start the simulation. ⚡ This project was created as part of my learning journey in game development and physics simulations with Godot.
Then use your mouse, click on tiles to spawn sand.
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