The Unity game engine released a preview for “XR Interaction Toolkit,” which handles some core interactions for VR and AR. Like most optional Unity features, you can download and activate the XR ...
Rich interactions between the user and the virtual world are a key aspect of what makes VR so compelling, but creating and tuning such interactions is a challenging and time consuming task for ...
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Now that virtual reality headsets are commercially available, there’s more demand for software that takes advantage of the hardware — and in turn, developers need a new set of tools to create new ...
Excluding programming, most of the time spent while authoring interactions is on creating grab poses and editing grabbable objects. Grabbable objects are configured using a GrabbableObject component, ...