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Graphics programming can be tedious. Linking against large 3-D libraties increases compilation time. Because a lot of fine tuning is often necessary for everything to look perfect, stretches of minor ...
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Is anyone aware of a stable scenegraph, with Pyhon support, in binary format? I know there is pyOSG (OpenSceneGraph), but to get it working under Windows, I have to recompile it and BOOST, and with ...