In the great tradition of Metroidvanias, there’s a weird key for sale at the very start of Hollow Knight: Silksong and the game doesn’t explain what it’s used for at all. There are actually multiple ...
After you’ve first explored the Citadel in Act 2 of Hollow Knight: Silksong, you’ll find that you’re running out of places to go, as all the ways upwards require the Clawline (grappling hook) ability.
Hollow Knight: Silksong has four simple keys and four specially locked doors that hide a variety of discoveries. If you found a few and already used them, don’t worry: this guide will help you find ...
The simple key will open two (or at least two that we have found at the time of writing) doors in the game that you otherwise will not be able to get through. They are both a few hours into the ...
Get a checkup at the sinister Whiteward area of the Citadel. At the First Shrine, ring the bell to unlock a small settlement on the exterior of the Citadel. No one is there yet, but the bell will draw ...
While you’ll often find your path blocked by obstacles that require new abilities in Hollow Knight: Silksong, sometimes you’ll be blocked by the simplest of all obstacles: a locked door. Silksong does ...