AMD's new Radeon Adrenalin driver is focusing on added Vulkan support with a particular emphasis on its high dynamic range (HDR) support and FreeSync 2 HDR. The company has long teased that we would ...
The next generation of real-time visuals is ray tracing, and developers can now turn to the open Vulkan graphics API to bring this tech into their games. The Khronos Group consortium announced today ...
It's been a long and somewhat bumpy road to 1.0 release for the Vulkan API. After changing its name from GL Next and missing its initial launch window in 2015, Vulkan has arrived. The API's based ...
Use left and right arrow keys to seek audio. Doom now supports the Vulkan API, meaning improved performance for you thanks in large part to more efficient CPU usage. While Doom already ran incredibly ...
NVIDIA has supported real-time ray tracing in games for over two years now, starting first with the GeForce RTX 20 Series (Turing), and now with it current-generation GeForce RTX 30 Series (Ampere).
A new patch for Doom has added Vulkan support, making the recent Bethesda game the first title to support that API. AMD GPUs pick up significant performance as a result, while Nvidia performance looks ...
The latest installment of Doom hit the streets in May, returning the series back to its action-packed roots after Doom 3 failed to properly reboot the franchise as a creep-along spookfest in 2004.