Earlier today you might have read our overview of Microsoft's DirectX 12 Ultimate. The new API delivers a solid quartet of splendid graphical technologies - DirectX Raytracing, Variable Rate Shading, ...
Microsoft peeled the wrapping off of its new DirectX 12 Ultimate API today, with AMD actively invovled in the middle of the new DirectX 12 Ultimate API with a new ray tracing video running on RDNA 2 ...
Microsoft has published some details on its upcoming DirectX 12_2 feature level and which companies will be supporting these new capabilities in upcoming GPUs. If you're wondering how DirectX 12_2 and ...
Unless you've been living under a rock for quite a while, you know that 2020 is going to be a big year for gaming. AMD is set to launch its second-generation Navi-based RDNA 2 graphics cards, and it's ...
Microsoft has just unveiled DirectX 12 Ultimate-- a new version of its DirectX 12 standard which has radically improved features and capabilities that will drive the next generation of games on not ...
It's been a few years since Microsoft introduced DirectX 12, and there's a new set of console introductions coming this fall, so the time is ripe for the unveiling of a new DirectX version. Microsoft ...
Does not sound good for Nvidia The latest patch for Ubisoft’s Tom Clancy’s The Division game has given a decent performance boost to DirectX 12 capable graphics cards and it… Does not sound good for ...
Today, Microsoft announced a new DirectX standard that it claims will not only sync the graphics improvement process in games across both PC and console, but will also be backwards compatible with ...
Ahead of its DirectX developer day, Nvidia and Microsoft have announced the next era of graphics features for Xbox and PC gamers, and it’s called the DirectX 12 Ultimate game stack. Previously, ...
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